It's interesting how the consoles have treated RPGs. Back in the old days, Playstation and Playstation 2 were definite RPG titans, boasting a seemingly limitless number of titles in the genre. Then, an interesting thing happened around 2007 - 2009. The Xbox 360 - which, if you may remember, the original Xbox was more of an action-oriented console - somehow took over the reigns of the RPG kingdom. With most of the big-name spring and summer RPGs on the Xbox 360 already released, I countdown my top ten favorite role-playing games on the system. See my top five below!
5. Final Fantasy XIII
There's no question FFXIII had many faults: the extreme linearity of both the story and the character progression were in stark contrast to almost all of its recent predecessors. The Crystogen leveling system really gave you no room to differentiate your characters beyond their set path, and it wasn't until near the end of the game where you had any area that you could "explore." Still, despite this, FFXIII still was an enjoyable experience, whose strengths ultimately outweighed its weaknesses. Fluid combat, an innovative battle system, stunning graphics and a great soundtrack kept this RPG from completely abandoning its Finally Fantastic legacy.
4. The Elder Scrolls IV: Oblivion
It's a testament to the quality of this game that even after five years, the Elder Scrolls IV: Oblivion still ranks in the top five. Despite a rather unremarkable main plot, stunning graphics, a truly wide open world to explore, endless number of quests to complete, and a multitude of interesting factions to join make this Elder Scrolls one of the best in the series and one of the best RPGs on the Xbox 360.
3. Tales of Vesperia
Some might say the JRPG genre has grown stale and repetitive, and honestly, Tales of Vesperia doesn't really do much to disprove that. The battle system isn't revolutionized from it's predecessor series, and the story is at times just as nonsensical as most JRPG plots tend to become when translated to english. Still, there's a reason i sank 80+ hours into this game in one playthrough - it is fun. The combat is fluid, and there's no denying the gaming high you get when you succesfully pull off that chain of dozens upon dozens of combos. Stylistic visuals and a charming soundtrack top off an otherwise superior game.
2. Mass Effect
The first Mass Effect was truly revolutionary, and thrust Bioware into the forefront of cinematic storytelling. An epic space opera boasting countless worlds to explore, quests where you determine the outcome, and an array of interesting and deep companion characters made this shooter-RPG the most fun I've ever had on the system. Sure, it had its problems too, most notably the horrifying amount of level recycling used in sidequests and the sheer awfulness of its planet-exploring vehicle, but these are nitpicks at worst. This is a game you simply must play if you have not.
1. Mass Effect 2
A lot of people have argued that Mass Effect strayed too far from its RPG roots in its second iteration. Everything from the leveling system to your equipment and even inventory management had been stripped down significantly. Why then, is it at the top of my Best RPGs on the Xbox 360? Simply put, the game sacrifices these elements to make the entire experience that much better. The combat is fluid, visceral, and you still have a wide and varied amount of classes and abilities to choose from. The storytelling is refined, and the effort that went into it is clearly visible, with the ability to import the decisions you made from the first game. The addition of "conversation interrupts" gave you the sense that Shephard is definitely not someone to mess around with. Gone was the horrible planet exploration and recycled areas (though replaced by a similarly annoying planet-scanning minigame). On top of that, Mass Effect 2 came with the bonus of some of the best DLC out there (Lair of the Shadow Broker anyone?). Some truly poignant moments are waiting for you if you haven't yet had a chance to play this game.
What do you think? What are your favorite 360 RPGs?
Showing posts with label Best of. Show all posts
Showing posts with label Best of. Show all posts
Wednesday, July 06, 2011
Tuesday, July 05, 2011
Spotlight - XBOX 360's Best RPGs, Part 1
It's interesting how the consoles have treated RPGs. Back in the old days, Playstation and Playstation 2 were definite RPG titans, boasting a seemingly limitless number of titles in the genre. Then, an interesting thing happened around 2007 - 2009. The Xbox 360 - which, if you may remember, the original Xbox was more of an action-oriented console - somehow took over the reigns of the RPG kingdom. With most of the big-name spring and summer RPGs on the Xbox 360 already released, I countdown my top ten favorite role-playing games on the system. See the first five below:
10. Fable 3
The original Fable was one of my favorite games on the original Xbox, a game that managed to fit smooth action-combat with an interesting story, adaptive character development, and that wonderfully quirky sense of humor the series has boasted since its inception. While the combat seems to have become overly simplified and the stories seem to have weakened progressively in each game, Fable 3 at least fixed the multiplayer issues from its predecessor.
9. The Last Remnant
Featuring a unique take on tactical combat in RPGs, the Last Remnant was not well-received by most professional critics during its original release. A slew of graphical and technical problems marred an otherwise interesting story and innovative fight system. Some of the graphical problems were solved by installing the game to your 360 harddrive, but texture pop-in and framerate slowdowns were still commonplace. Add to this, the fact that the game actually punishes you when you "level up" made this game a difficult one to enjoy. And yet, somehow I'm still playing through it now.
8. Eternal Sonata
A stereotypical action-RPG, except the story incorporated the life and music of Frederic Chopin. Eternal Sonata also boasted some of the best cel-shaded graphics and art design on the system at the time of its release. The game captured a sort of musical charm that fans of classical music no doubt enjoyed; all the characters besides chopin were named after some aspect of music, including such oddities as "Allegretto" and "Polka."
7. Star Ocean: The Last Hope
Another JRPG, The Last Hope featured an intense, action-packed and fun-driven real-time combat system which was both fluid and addicting. The only things that dragged the game down was the obtuse storyline and the painful character designs. Seriously, your characters looked like a moving collection of porcelain dolls, which I'm sorry, but no. Just no. No.
6. Marvel Ultimate Alliance
Marvel Ultimate Alliance was a great culmination of the technology and engine that drove the first two X-Men Legend Action-RPG games. MUA featured a large cast of playable and recognizable characters from the Marvel Universe, all of whom had their classic powers and costumes available for use. The story was competent, and the graphics and sound were just fine. Plus points for being able to telekinetically throw your enemies off ledges. Too bad the sequel to this great game oversimplified the character development options.
Check back tomorrow for my top-five Xbox 360 RPGs!
10. Fable 3
The original Fable was one of my favorite games on the original Xbox, a game that managed to fit smooth action-combat with an interesting story, adaptive character development, and that wonderfully quirky sense of humor the series has boasted since its inception. While the combat seems to have become overly simplified and the stories seem to have weakened progressively in each game, Fable 3 at least fixed the multiplayer issues from its predecessor.
9. The Last Remnant
Featuring a unique take on tactical combat in RPGs, the Last Remnant was not well-received by most professional critics during its original release. A slew of graphical and technical problems marred an otherwise interesting story and innovative fight system. Some of the graphical problems were solved by installing the game to your 360 harddrive, but texture pop-in and framerate slowdowns were still commonplace. Add to this, the fact that the game actually punishes you when you "level up" made this game a difficult one to enjoy. And yet, somehow I'm still playing through it now.
8. Eternal Sonata
A stereotypical action-RPG, except the story incorporated the life and music of Frederic Chopin. Eternal Sonata also boasted some of the best cel-shaded graphics and art design on the system at the time of its release. The game captured a sort of musical charm that fans of classical music no doubt enjoyed; all the characters besides chopin were named after some aspect of music, including such oddities as "Allegretto" and "Polka."
7. Star Ocean: The Last Hope
Another JRPG, The Last Hope featured an intense, action-packed and fun-driven real-time combat system which was both fluid and addicting. The only things that dragged the game down was the obtuse storyline and the painful character designs. Seriously, your characters looked like a moving collection of porcelain dolls, which I'm sorry, but no. Just no. No.
6. Marvel Ultimate Alliance
Marvel Ultimate Alliance was a great culmination of the technology and engine that drove the first two X-Men Legend Action-RPG games. MUA featured a large cast of playable and recognizable characters from the Marvel Universe, all of whom had their classic powers and costumes available for use. The story was competent, and the graphics and sound were just fine. Plus points for being able to telekinetically throw your enemies off ledges. Too bad the sequel to this great game oversimplified the character development options.
Check back tomorrow for my top-five Xbox 360 RPGs!
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